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Sonic And Amy. Cool Bands. Sonic Screwdriver. Sonic 3. Archie Comics. Funny Comics. I will crush anyone who stands in my way! Shadow i Emerl pokonali go. Po drodze do zbadania tajemnicy ponownie spotkali Sonica i Tailsa. W grze Super Smash Bros. Gra w tenisa z innymi postaciami Segi. Jego pojazdem jest motocykl Dark Rider , znany z Shadow the Hedgehog. Shadow jest prawdziwym samotnikiem. Shadow jest typem antybohatera. Shadow posiada czerwone oczy.
Temat przewodni gry I Am Doppelganger Race! Sonic Wiki. Sonic Wiki Eksploruj. Seria filmowa. Sonic the Hedgehog Poziomy Przeciwnicy Bossowie. Poziomy Przeciwnicy Bossowie. Poziomy Przeciwnicy Bossowie Ulepszenia. Poziomy Przeciwnicy Bossowie Uzbrojenie.
Poziomy Przeciwnicy Bossowie Wispy. Bossowie Przeciwnicy Poziomy Wispy. Shadow the Hedgehog. Shadow, Sonic Battle. Cyberpunk A black-and-red hedgehog who bears a striking resemblance to Sonic. While Shadow may seem like Sonic's rival, he personally hates for the two of them to be seen together.
A stoic perfectionist, Shadow has a great deal of pride in his own exceptional abilities.
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You have to play through the game campaign at least ten times to unlock the Last Story, and times if you bother to find every possible path variation for example, clearing only Dark missions throughout the six stages nets " Punishment, Thy Name is Ruin ", while turning purely heroic in Sky Troops after following the neutral pathway nets " Justice Reborn in Space ". Another flaw in the game's branching level structure means that completing a Dark mission in one of the Hero stages or vice versa only takes you towards the neutral pathway - most players will go for the neutral path before trying any of the Dark or Hero levels - instead of rewarding the player with unique levels.
The missions where you must reach the Goal Ring are based on the speed levels of Sonic Adventure 2, but due to the design of most levels, it becomes boring quickly, also these are the missions where it is most effective to use Chaos Control, despite being the Hero ability.
The objectives where you have to kill all the enemies they are difficult due to the huge, long and confusing level designs as mentioned above, which is worse knowing that you must eliminate all enemies, if you miss one you must do backtracking, this is made worse by the questionable positioning of some enemies.
The GameCube version maintains the steadiest framerate, but only has one voiced language available Japanese in the Japanese release, English elsewhere. The Xbox version contains dual languages dependent on system settings, but is the only version that does not allow a second controller to play as a mission helper only the flying characters, Eggman, Charmy and Doom's Eye could not be controlled in other versions.
The PlayStation 2 version is often remembered as the least favorable port, having gameplay glitches and no ability to clean pause as well as framerate issues, but at least containing freely selectable languages. Speaking of the previous point, the PlayStation 2 version suffers from the same problems as the Sonic Heroes PS2 port which is also uses the same engine, Renderware : downgraded graphics, longer loading screens, clipping issues, enemies only appear when you approach them, the design of the levels disappears in a few seconds, more glitches in gameplay and the frame rate drops commonly below 30 FPS and is rarely stable though not very notable as in Heroes.
You have to keep switching back to the objective you want to do because every time you meet an NPC they override your current objective tracker. Depending on the objective, you may be forced to backtrack to earlier parts of the level using the checkpoints to warp there to find enemies or items you may have missed due to the labyrinthine design of most levels.
The Chaos abilities completely break the game, especially during boss fights where Chaos Control slows down time and allows you to drain the boss' whole life-bar in less than a minute. When Shadow fills up a gauge to the maximum, he enters a state where he is invincible, gets unlimited ammunition, and can use a specific chaos power that is affiliated with whichever gauge he fills. This ability makes weapons even more effective, you can effortlessly spend entire sections spamming shots and nothing limits you, except cliffs, this is very easy to do in flat segments where there are many enemies like Gun Fortress, you can easily run while you're shooting while watching your power bar recharge with each defeated enemy.
While the game has eight bosses in total, all of them with the exception of the final boss are reused at least once in multiple stages, with little to no variation in the fights themselves, which are also rather underwhelming. Being the final boss, Devil Doom has a huge selection of attacks, all of them that are rather strong and are a little hard or even too fast to avoid: Fire Breath: Devil Doom can spew out fire ether sides of his two heads, which is extremely easy to avoid, mainly due to how he only fires in one direction, but it can push you back a far.
Meteor Lasers: Devil Doom also has an attack where he will make a bunch of meteors float in the air and shoot energy lasers, and those are extremely fast and hard to avoid. Luckily because Shadow is in his super form the lasers will only stun you though some may find this attack a bit pathetic. Teleportation: Devil Doom will also use Chaos Control whenever you get to close to him. Note that he always teleports at a very far distance, so you have to always boost at all costs.
Debris Launch: On top of that, after Devil Doom teleports, he will lift a bunch of rubble to throw at you which, while easy to avoid, can push you away. The bosses can be sometimes annoying, such as Egg Breaker, where Dr. Eggman always shouts "You know what they say, the more the merrier! Diablon always says "Hold still, you devil! The Egg Dealer needs no introduction. The game repeats a problem of Sonic Heroes team battles, Bosses have an exaggerated vulnerability to weapons, so you can finish them in seconds like the battle against Black Doom and some bosses give you easy access to weapons, for example, the Egg Breaker of Iron Jungle has on the battlefield a turret in the beginning with which you can destroy the boss in less than eight seconds.
Several bosses are limited to having simple patterns: Cryptic Castle's Egg Breaker only attacks you with an expansive slingshot and tackles you sometimes. The Egg Dealer, one of the final bosses, is a total disappointment, all he does is drive in circles around the stage, giving you time to press the buttons of the slot machine, you can defeat him by spamming the Homing Attack. The Black Bull of Death Ruins has a pretty bad pattern, if you stay on the ground, Black Bull only limits himself to throwing fire balls at you easy to dodge, you can finish him easily and quickly by shooting it repeatedly, the battle against him on Lethal Highway is easy if you get weapons and attack him repeatedly to get Chaos Control and thus have unlimited ammunition temporarily and finish it off.
Chaos Control isn't helpful if the objective was to kill or collect stuff, because if it was, then zipping past the stage is the last thing the player will want to do. The Chaos Control ability is supposed to be the "good" ability, obtained from killing evil characters, and it allows Shadow to skip part of a level. Problem is, because almost all of the "good" missions are based on finding stuff and not getting to the end, and because many of these things can only be found in out-of-the-way areas, Chaos Control is next to useless on the alignment it's associated with.
It's only useful on neutral missions and a handful of good and dark missions that involve simply getting to the end. On top of that, Chaos Control attacks and destroys almost everything in Shadow's path when used, which increases his Dark score, making it counter-intuitive, despite being the Hero power. If done correctly, the player can use Chaos Control all the way to the end of the level as far as the game can let them go. This glitch almost completely breaks the difficulty of the levels and this glitch can cause the game freeze.
Chaos Blast, while cool in concept, has a rather short range and doesn't deal as much damage as it should,this ability is useful in a couple of missions, but typically there usually aren't enough mooks to make it worthwhile especially since most enemies are in different places , when there are enough enemies that would otherwise make it worthwhile, there are other enemies of the other alignment in range, which ultimately hurts your score.
Plus, it can be easily spammed. As stated above, destroying the enemies you can fill easily either gauge depending on which other faction you are fighting, also this power gives you unlimited ammunition and makes your weapons more effective, which is quite easy to spam shooting at anything without any limit, besides that this skill is just a filler. NPCs are useless. Eggman, Maria, and Charmy simply follow Shadow.
Shadow collects two of the seven Chaos Emeralds in the first stage while you collect one at a time in other stages, hinting that this game was another case of being rushed. Shadow can drive vehicles, but nearly all of them control horribly and are useless the jeep and motorbike go even slower than Shadow's regular speed and in most sections you can avoid them without penalty.
The only good vehicles are a high-jumping bipedal mech and a flying alien creature that is mandatory in some stages. The mechanics of finding keys to open different doors are poorly implemented, as there are five and most keys are too difficult to look for and you should look even in places where you wouldn't believe at first distance that they were there's a key in Death Ruins that you find it dropping into a part where there is a precipice , plus most of your rewards are vehicles that have several problems as stated above, alternative routes or weapons, and the rewards only come down to that and don't give you a useful option like returning to a level.
There are some missions that stand out from others because they are quite bad, difficult and slow, some examples include: Mad Matrix's dark mission involves you trying to destroy a handful of bombs placed in Eggman's cyber network; however, due to the layout of the stage, finding all of these bombs is a pain because of it poor level design and camera.
It's easy get lost in the mazelike circuit that connects the towers and there are no less than 30 bombs to set off. Expect spend a lot of time on this mission. The latter in particular because it is incredibly easy to get lost within the ARK's massive interior space, or just simply die. Thing is, the level design is confusing, with the Dark and Hero paths overlapping and criss-crossing, and it is easy to find yourself going around in circles and unable to find where the next bombs are.
That wouldn't be so bad except both missions are timed. Still, the Dark mission is a bit more decent than the Hero mission because it has a simpler goal. In Cryptic Castle's Hero mission you must find Cream and Cheese, although finding Cream is easy Cream is behind a cracked wall on the left side of a room after the second balloon ride ,finding Cheese consists of stay waiting next to a wall for 20 seconds until Cheese is visible.
The Dark mission in Sky Troops consists of pause action to shoot with turrets towards Eggman's ships crushing the shoot button,there is not much strategy, since the ships do not move compared to Lethal Highway and Iron Jungle and there are five ships, which makes this mission last considerably.
If you want to take the Normal path, you have to wait 5 minutes for the Hero mission to be listed as failed before touching the Goal Ring. The Doom, Lost Impact and Central City are the worst levels of the game and some of the worst levels of Sonic games in 3D , the layout in these levels are confusing labyrinths, making it easy to get lost or die, the elevators will end up slowing the progress down, there is a glitch in The Doom where one of the G.
N Mechs in the final room doesn't spawn, making the process even more tedious, the missions are made tedious due to the levels layout. Also, the G. N Soldiers, and the Researchers are everywhere in The Doom and in Central City the bombs are spread over several places since both missions are non-linear and there are multiple paths throughout, Central City is the only stage in the game that doesn't have a Goal Ring, it wouldn't be bad, if it weren't for the fact that the level is a maze and you don't have a map and the missions are timed, also the design disorients the player, as several paths look the same, Lost Impact it's no better, as the Artificial Chaos are scattered around various parts in the level design consisting of a maze.
Glyphic Canyon it is not a better level, although in this level it has a problem opposite to the phases designed as mazes, the error of this level is that it is very flat. Speaking of doing the same procedure but with a difference, there are routes composed of levels that are exactly the same, for example, to get the alternative ending in the Pure Hero route in which Shadow betrays Sonic at the last minute, you must do the same procedure as the Hero route with the only difference that you must pass the Dark mission in the last level basically, the game forces you to repeat routes at least twice.
For whatever reason, the game has a two-player deathmatch mode. Aside from being able to play as robotic versions of Shadow with guns for arms, it is a worthless and forgettable version of Sonic Heroes' death-match mode, nor is there a map that show where your opponent is. The only reason why this game was made was because Shadow became very popular in the Sonic the Hedgehog franchise. So they purposely not have any other Sonic character in Sonic Heroes not tell Shadow about his past in Sonic Adventure 2 , just so they could make an argument to make this game.
Redeeming Qualities Shadow by himself is a good character and gets plenty of character development as he develops a different sense of identity and purpose in life Being Black Doom's right hand man, being the protector of the ark, etc. Black Doom, while bland and out of place, is an entertaining villain given no surprise as he is voiced by Sean Schemmel who is best known as the voice of Goku in the Dragon Ball franchise.
Despite the game's "darker" tone, there are some funny moments, usually unintentional due to the poor and rushed writing or awkward animations because of the models recycled directly from Sonic Heroes. The controls and the camera still have some good points: In spite of all its jank, the camera is sometimes decently functional to see in different directions of the level.
Shadow moves quite fast in a short time, which helps to pass neutral missions more quickly and easily, also the controls are somewhat easy to learn. The few decent levels in the game include Lava Shelter which has a good speed and action balance with shortcuts and alternate routes, sections where you have to have a lot of skill and precision, parts where you run while avoiding obstacles, sections of fast platforms,there's an exclusive shortcut to Chaos Control and the combat is decent, and any of the levels in which you do platforming with the bipedal mech, for example, Sky Troops, also, Casino Park and Lethal Highway are good levels and Westopolis it's a decent level that introduces game mechanics well.
The neutral route is considered the most decent route, as most missions do not consist in repetitive missions where you most kill all the enemies from Hero and Dark missions and is based more on the speed levels of Sonic Adventure 2 and Sonic Heroes and this route includes the best levels of the game.
Despite the poor list of bosses, some bosses are still decent, like Sonic and Diablon, which is an interesting boss " Hold still, you devil! Some missions are decent, for example, Casino Park's Hero mission, where you need to collect rings, which requires you to search for rings, there are also sections where you have to explode balloons to get a number of rings, there are also some inserts where you get rings, there's also Lethal Highway's Hero mission, where you have to destroy an alien ship, which requires you to use weapons skillfully and run fast.
The other characters' voice acting is good. Eggman is a highlight, voiced by Mike Pollock who remains as his voice actor even after Sonic Free Riders which introduced an entirely new voice cast. The Japanese voice acting is pretty decent too. Despite being a ridiculous and out-of-place mechanic for Sonic games, some weapons are useful and fun to use, as the game offers a good variety of weapons: generic ones, close-range combat, and others with unique effects such as the vacuum cleaner that absorbs enemies.
The game's CGI cutscenes are, at least visually, of very high quality, similar to a animated movie from Pixar or Dreamworks. Speaking of which, one of the animators, Jeff Fowler, would later go on to direct the film Sonic the Hedgehog and its sequel. Despite not aging well, the graphics look very nice even though it looks way too dark, laminated and out-of-place. The music is pretty good, despite its heavy use of hard, grungy rock, and their lyrics make good connections to the game.
It even includes remixes of songs from Sonic Adventure 2. The game has some cool callbacks to Sonic Adventure 2 and Sonic Heroes. The ranking system, despite its flaws, is quite decent, it serves its purpose of evaluating the agility of the player in the levels as in other Sonic games, mainly taking into consideration the time and the Hero, Dark and Neutral scores of each respective mission.
The game has decent replay value, despite being repetitive. The rail grinding is a major improvement over the way Sonic Heroes and Sonic Adventure 2 implemented it. The idea of the game to make a darker Sonic game, along with a route system and Shadow as the protagonist were interesting, and had potential. Alas, we got this. The intro song "I am.. All of Me" is pretty badass and catchy.
Reception "What were they thinking? Jekyll and Mr. Trivia This is the longest page related to the Sonic the Hedgehog franchise on the Crappy Games Wiki, and also the longest page on this wiki. The game has 3 unused tracks. The Dark Ending theme "Almost Dead" by Powerman is actually a licensed song which it appeared in Return of the Living Dead: Rave to the Grave, making Shadow The Hedgehog is the only game in the entire series featuring a licensed song.
Also, it explains why "Almost Dead" is not appearing in the game's soundtrack digitally. The game spawned the "Find the computer room! Due to the mildly violent nature of the game, the ESRB rating was, for some time, in question. The T rating was seemingly further evidenced, however, by the fact that, at trade shows where Sega showed off the game, they asked only those 13 and older to play the game.
The Early versions of the game had mild swearing, even though the game used mildly offensive words like "damn" and "hell". For the english version of the game, Sega censored the human's blood, changed the colour of the alien's blood from red to green, edited out the word "Piss" and replaced it by "tick" instead, and censored the scene where a soldier shoots Maria. Despite the popular belief, the Japanese version of the game is not uncensored. This was the first game in the franchise where Jason Griffith voices Sonic and Shadow, along with an entirely new voice cast from the Sonic X 4Kids cast, which was used till , with the last game being Sonic and Sega: All-Stars Racing with the exception of Mike Pollock as Doctor Eggman.
The cover shows Shadow holding a gun even though it never happens in the game. The game has 10 alternate endings and possible ways to complete it. Sonic Rush starts off the Modern Era. According to head of Sonic Team, Takashi Iizuka, Shadow was originally intended to have remained dead following the events of Sonic Adventure 2. But because of the reaction of the fans, we decided to bring him back in Sonic Heroes and eventually you saw him in his own title.
Although Shadow is one of the series' most popular characters and was named one of the greatest video game characters by Guinness World Records in , he has proven divisive among video game journalists. Some have praised his role in Sonic Adventure 2 and his levels' preservation of the Sonic theme, but others have criticized his dark and over-the-top characterization.
The Shadow game sold well, but received generally unfavorable reviews. Shadow is an anthropomorphic black hedgehog appearing in Sega 's Sonic the Hedgehog series of platform games and its various spin-offs. He first appeared in the installment Sonic Adventure 2 ,  the final Sonic game released for a Sega video game console.
Some, such as the main series games Sonic Adventure 2 ,  Sonic Heroes ,  and Sonic the Hedgehog feature him as a major playable character ,  and he is the protagonist of the spin-off Shadow the Hedgehog and a downloadable content DLC package for Sonic Forces In the games, Shadow is depicted as a mysterious, sharp-witted, and brooding antihero.
Shadow shares many similarities with Sonic. Shadow was created by Takashi Iizuka and Shiro Maekawa, who respectively served as director and writer of Sonic Adventure 2. Although they rarely discussed the idea, the staff continually thought about it. Eventually, while work on Sonic Adventure 2 progressed, Sonic Team found use in Shadow when they laid out the game's " good vs.
Maekawa settled on the design of a black hedgehog, but struggled coming up with his personality. One night, while he brainstormed lines for a scene in which Sonic confronts Shadow for impersonating him, Maekawa came up with Shadow's first line: "Hmph, aren't you the fake one here? Sonic Adventure 2 was intended to be Shadow's only appearance, but his popularity among fans led to him returning in 's Sonic Heroes. They chose to focus on Shadow—whom they felt would provide "the perfect venue Series co-creator Yuji Naka hoped Shadow would lead to a spin-off series about the character.
Instead, director Shun Nakamura emphasized combat to differentiate his gameplay from that of Sonic's; while Sonic was designed for speedy platforming, Shadow was designed for fighting enemies. David Humphrey was the first to assume the role, but was replaced by Jason Griffith , who voiced Shadow and Sonic in the English dub of the anime series Sonic X — , for Shadow the Hedgehog in Within the Sonic series' fictional universe , Shadow the Hedgehog is an immortal being created by Professor Gerald Robotnik through genetic engineering as part of an experiment to cure his granddaughter Maria from a deadly illness.
Shadow was placed in suspended animation and a military organization, the Guardian Units of Nations G. He remembers nothing except his name and Maria's death,   and teams up with Rouge and E Omega to find Eggman and learn of his past. He chooses to put the past behind him and move on,  and in Sonic the Hedgehog is depicted as having joined G.
Shadow quickly proved popular among players of Sonic Adventure 2 , contributing to his return in later games. Reviews for Shadow the Hedgehog criticized numerous aspects of the character, such as his controls, use of firearms, and characterization.
Writers have called Shadow—both the game and the character—an ill-advised attempt to bring a sense of maturity to the Sonic series. In , DeviantArt user "cmara" released a webcomic depicting Shadow in a romantic relationship with Shrek , the title character of the DreamWorks film series. According to Kotaku 's Nathan Grayson, the comic paired the two because "if Shrek was the big screen embodiment of nu-millennium toilet garbage, Shadow the Hedgehog—with his hilariously unfitting blend of guns and angst in a colorful world of fast animals in clown shoes—was his video game bride.
Both tried to act like they were too cool for 'kid stuff. They were made for each other—and approximately one billion people between the ages of 12 and Shadow is a divisive Sonic character. Outside the video game series, Shadow appears in the anime series Sonic X , which adapts the story of the Sonic Adventure games.
The original Japanese cast from the games reprised their voice roles for the game,  while Jason Griffith voiced Shadow in the English dub by 4Kids Entertainment. From Wikipedia, the free encyclopedia. Video game character. This article is about the character. For the video game, see Shadow the Hedgehog video game. Promotional artwork of Shadow for Sonic Adventure 2 Takashi Iizuka Shiro Maekawa.
February Retrieved October 21, Archived from the original on March 24, Retrieved August 23, Archived from the original on March 22, Archived from the original on June 12, Retrieved February 2, Archived from the original on February 2, Archived from the original on October 31, Archived from the original on February 3, Sonic the Hedgehog. Archived from the original on February 17, The Daily Dot.
March 5, Archived from the original on December 31, Sonic the Hedgehog Super Interactive Annual Pedigree Books. August ISBN Archived from the original on April 14, Retrieved February 6, Archived from the original on January 30, Dreamcast Magazine 24 : 34— December 2, Archived from the original on August 7, Retrieved January 26, I also would have to pick Shadow for the fact he is a character I created.
Sonic the Hedgehog in Japanese. Archived from the original on March 8, STR July 18, Sonic Stadium. Archived from the original on March 9, Retrieved January 27, The History of Sonic the Hedgehog. Pix'n Love. Nintendo World Report. Archived from the original on September 30, Archived from the original on March 6, Archived from the original on May 18,